You may laugh a few times at the dialogue too! The co-op levels are a lot of fun alone, and to get the 'special reward' by playing all 21 of them, they are mandatory, but they aren't that great with two people playing. It is less serious, the writing is excellent for once, and the new voice actors for Sonic and Tails are more suitable than Griffith by far.
I know for a Sonic game, this shouldn't be an important factor, but the storyline in this is far better than the past 3D games.
That, coupled with an excellent presentation, with great gameplay coupled with replayability makes you come back for more. The soundtrack is equally as impressive, and I can't actually name a single track that is poor. Falling through space, with materializing spaceships below you is one example of this game's visual beauty. The levels look amazing, the graphics and art style in this game are utterly amazing - I would consider calling this a low level 360 game in terms of graphics, which is excellent on the Wii. Each provides Sonic with a power, usually essential to pass a small segment of a level, but more often than not, they aren't essential at all unless you want to take other routes or collect all the hidden red rings. This is not another Werehog or Emo with guns however, they are very fun to use. The Wisps are the game's way of mixing things up a little. It is still played quite fast, but some sections are played slow, and are very similar to the platforming sections in Sonic 1 and 2 in terms of how you approach them. This is good because the game has a very high exploration value, something no 3D Sonic has done in big detail, with multiple routes through every stage - if you tried exploring and died because it was actually a pit, players would get very aggravated. Bottomless pits are far less common, and the few 'surprise' ones are preceded by a warning sign on the HUD, alerting you. However, the level design is a hundred times better than Unleashed. Gameplay wise, it is very similar to Sonic Unleashed, with 3D and 2D sections switching seemlessly during play. My opinion? This Sonic game is easily as good as, if not better than Sonic Adventure. My Being a UK player, I had the pleasure of being able to buy this game earlier than the US buyers, and now I can finally post a review.
… Full Review »īeing a UK player, I had the pleasure of being able to buy this game earlier than the US buyers, and now I can finally post a review. cheap, but aside from that, this game has great appeal to any Sonic fan young or old. Gameplay wise, it has a few knots here and there (hence a non-perfect rating), Ive gotten trapped in an area once before requiring restart, and some of the pitfalls were rather. They are easily some of the best graphics a Wii game has ever seen. Why? Because Sonic is supposed to be a fast blue blur for most of the action, not using some weird gimmick 75% of the time. The Wisps are used well, they don't seem underused or overused to me. The game uses the camera smartly, and transitions from 2D mode to 3D are actually VERY creative (like in one part, sonic will do a 270 degree turn around a fountain to shift from 2D to 3D), which if you remember Sonic Heroes, yeah, you won't have those issues here. I can't be too critical of this game, compared to the quality of Sonic games in years past, Sonic Colors paints the way forward for a new I can't be too critical of this game, compared to the quality of Sonic games in years past, Sonic Colors paints the way forward for a new generation of 3D sonic games.